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... and number two hundred twenty three, was georgie best 7/31/2003
that's the way the thunder rumbles 7/30/2003
this is where ted goes berserk ... 7/23/2003
unreal? all too apt 7/20/2003
sippin' on gin and juice 7/20/2003
california dreaming 7/16/2003
recap 7/4/2003
a sad sad day 7/2/2003

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unreal? all too apt 10:54pm 7/20/2003  

So i had a great time this afternoon with Michael, catching up on old times, trying to keep up with him on our pitchers of hard iced tea, and revisiting all the old corners of Berkeley. Turns out they've put an EB on Telegraph between Bancroft and Durant, so i popped in and popped out with Unreal 2. Upon returning to Fremont i dashed upstairs to try it out. Installation was a bit lengthy, but completed with no problems. The game loaded up nicely, and all the video and audio options seemed to be in order. After starting a new game though, that's where it got interesting. Despite the introductory menus having a nice backing soundtrack, the sound was completely absent after starting a game. Also, right before the first conversation between the main character and his superior, the game crashed with a general protection fault. So i started the 2 hour process of installing a variety of drivers for my graphics accelerator and sound card. I was able to rectify the crashing, but the sound was nowhere to be seen ... ahem, heard. After causing a multitude of other problems with my system, i rolled back to the original video and audio drivers and threw my hands up in frustration. Perhaps this was my conscience's way of telling me that i have several pressing Stanford-related issues to attend to. F$@&in' shame, because the game looked incredible. At least my system appears to be back to normal, as i was worried after i noticed a sound driver update caused pops in the audio output.

last edited 10:54pm 7/20/2003 back to top
 
 
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